Archive for manifold exploration

MCqMC 2014 [day #4]

Posted in pictures, Running, Statistics, Travel, University life with tags , , , , , , , , , , on April 11, 2014 by xi'an

Leuven7

I hesitated in changing the above title for “MCqMSmaug” as the plenary talk I attended this morning was given by Wenzel Jakob, who uses Markov chain Monte Carlo methods in image rendering and light simulation. The talk was low-tech’, with plenty of pictures and animations (incl. excerpts from recent blockbusters!), but it stressed how much proper rending relies on powerful MCMC techniques. One point particularly attracted my attention, namely the notion of manifold exploration as it seemed related to my zero measure recent post. (A related video is available on Jakob’s webpage.) You may then wonder where the connection with Smaug could be found: Wenzel Jakob is listed in the credits of both Hobbit movies for his contributions to the visual effects! (Hey, MCMC made Smaug [visual effects the way they are], a cool argument for selling your next MCMC course! I will for sure include a picture of Smaug in my next R class presentation…) The next sessions of the morning opposed Sobol’s memorial to more technical light rendering and I chose Sobol, esp. because I had missed Art Owen’s tutorial on Sunday, as he gave a short presentation on using Sobol’s criteria to identify variables contributing the most to the variability or extreme values of a function, an extreme value kind of ANOVA, most interesting if far from my simulation area… The afternoon sessions saw MCMC talks by Luke Bornn and Scott Schmidler, both having connection with the Wang-Landau algorithm. Actually, Scott’s talk was the one generating the most animated discussion among all those I attended in MCqMC! (To the point of the chairman getting rather rudely making faces…)